It’s all fun, moeblobing, and cake until twins get hurt.
It is Redemption week for Blood-C and word on the street is that Blood-C isn’t so sucky anymore. The idea that anything remotely happening in B-C was possible yet there was no luck thus far, but here it is. When there is show that is so off its track to a point that it being off its track even feels off one wonders what exactly it is going on. What did Blood-C need? This. A serious dose of this.
The expression point of no return has a positive take on B-C. Why? Because, we’re saying goodbye to the weekly breakfasts @ Saya’s father friend-san cafe. We’re saying goodbye to the too friendly out-of-place vibe at Saya’s school. We’re saying goodbye to mute soft action of unimpressive battles. More importantly, we could be saying goodbye to old dull, predictable, ambitionless, Blood-C.
Nene foresees her early retirement
It’s becoming OK to like Blood-C because it is in the process of possibly finally heading toward the right way. Some of the mayor problems Blood-C had to deal with was having contradictory elements in its story. A soft take on a action story to name one. A dull atmosphere in a otherwise supposedly intriguing story to name another. Some of the previous elements could work out if they happen to appeal to a group of audience, but the way how they are incorporated in B-C, as in Blood series, is impossible to not scrutinize over this project’s take on it when it is so bland. Blood-C felt off and the reason behind it was its lackluster start followed by the next episodes having the same repetitive unimpressive vibe. Lastly, B-C didn’t provide enough changes from the usual hero, the vigilante, who must defeat monsters at night either or made it interesting enough for the audience to appreciate it. It was bad. It is bad unless the audience was very new to the genre or very very forgiving.
What Blood-C lacked was the element of surprise. Old Blood-C battles were bafflingly predictable. Not just a matter of the main heroine winning, the issue was more connected to the battles being of organized and calculated. Saya was able to know where the monsters were going to appear massively reducing all casualties and tension. Saya was also able to finish off most of enemies without much difficulty when she got serious, everything else in between felt like forgettable fillers. Lack of risks. Lack of interest from the audience as a result was soon to follow when the biggest reason to continue watching was wait until next episode so the show can tell us the rest of the thrilling story and what song will Saya be singing this time. At a first glace it was a underdeveloped idea that Blood-C had and ran along with it. Like Nene below.
That’s where Blood-C at last takes it from there. It surfaces from its pit of mediocrity it threw itself into because there’s no better way to express for how bad B-C did before this episode. It was unambitious, which is the opposite of everything that happens in this episode. Compared to it to all those episode this episode was glorious.
It’s ok to like Blood-C again. It’s cue for the story getting somewhere. The 6th episode gives the audience the classic reality check moment when things go awry in a seemingly docile story. The lead’s friend panicks and pushes her friend away to run for cover without a second thought. A natural, human demonstration of fear by someone who doesn’t want to get Mami’ed. The irony is that Saya’s close friend reacts exactly the same way everyone else did when Saya tried to protect them from the moments, that is terrified, and runs away from Saya on her own. The tragic result is also similar.
Saya’s face continues to be inexplicably caressed. Accept it. You know it’s weird.
For every show there is always a possibility with big enough changes in them to improve the story. They could turn out different, but an amount of effort is necessary. Blood-C took 5 eps to get where it is and from the moment this episode starts for the first time the most memorable incidents in the series start.
The creepiness level is bound to go up once the facade of everything is ok fades away. Even normal characters act out in the audience’s mind. The prime suspect of being the too friendly character just because he is that friendly is Fumito, the cafe guy. Yeah, the friendly character is any story who no one suspects because he or she is docile, to be concise s/he is harmless. When simple (still awkward) good natured acts start to feel wrong regardless of the intentions and the audience starts to question them then the desired effect is created and the mission of keeping the audience on the edge of their seat is achieved. The first words that come to mind is what the hell is going on? The audience then quickly thinks back on all the past occurrences and matches the peculiar behavior with the new idea they now have of it. Time for the lead to watch out.
And it wouldn’t end there because it shouldn’t end there when a story has the ball rolling. The next step is to spread said effect to the rest of the characters. Starting from the closest to the heroine because that’s where the effect will be most powerful. After the lead has suffered a formidable shock from just the other day he or she is forced to resume the daily life they follow. This routine can be broken but as anyone knows unless everyone is on the same page, the lead will undoubtedly resume the daily routine. An adult wouldn’t miss going to work, a student wouldn’t miss school. It’s entirely possible they could skip a few days, however, the way the story plays out is that the chances of it happening are minimal. As any lead of a horror and psychological genre the leads are forced to face the problem sooner or later. Likely sooner.
The massive paranoia effect is that the place the lead knew is no longer secure, that something has changed that place. Maybe it’s not the people, maybe it’s not place, but that place has changed even if there is no physical change. That “safe” place is tainted. News that were ignored become hot gossips, the latest odd incidents become the talk of school instead of asking what lunch everyone brought for recess. Everything just screams this place isn’t safe when we think hard on it. In these cases the person in charge turns out to be possibly related to the incidents; however because of the position of this character the lead is unable to satisfactorily confront him or her until all suspicions prove to be correct. Blood-C’s equivalent could be the teacher and possibly even Saya’s friends. The latest Blood-C made this possible.
And that takes us to the last part of the best episode since the show started. The icing on the C-ake was Nono turning psychotic on Saya. This is the right moment to turn a completely easy going character into a crazy one. It’d be unbelievable to completely turn a character’s behavior from a day to another without explaining all the reasons behind the change, but it’s entirely possible if there’s information the audience wasn’t aware of. That’s the element pulled in a situation like this in which said character is controlled by another force compelling them to act out. Nono comforting Saya on the street. Nono seeing through Saya. Nono lapsing back to her old self after being pushed away by Saya, in return calling her friend, her altruistic friend – a mean person. Nono’s actions don’t make sense. Saya’s actions don’t make sense when compared to the previous ones. Right now, both of these abnormal actions make complete sense under Blood-C’s new set up. Ready for action. Ready for development.
The sixth week marks Blood-C’s first and best episode since the show started and giving it a solid chance to get back in a game that it had already lost. The word is shocking. The word is that it is fine to like Blood-C again. After all the long process of getting to this point Blood-C can only go back into the dark pit for good or go up. The latter is so damn bloody preferred.